first time I loaded the game up I encountered a bug where by defult I would just look at the floor I could still look around but as soon as I stop moving my mouse it would go back to looking at the floor. The next time I loaded it I unplugged my xbox 360 controller and everything worked normal.
The game itself was just a very bland expereience. There was very little context or story explaing what was happening so when the weird stuff started happen it really didn't mean anything other the room changed ok. Not much I would want to come back to or revisit again.
I excitedly look forward to it. to see what you have coming for this game. Or eagerly await to see what the next project is your working on please keep going and make what you enjoy because that will also probably be the best stuff you make. I wish you the best and hope you figure it out.
has anything new been added since last you replied? I talking about have you added more to the story and the game not just a better toilet but good job on that it looks real fancy now. but has more been added to the game where it is worth a second download at this pointr or is it still pretty much where it was when I lasted messaged you?
Glad to see that you're still around. Unfortunately, for the moment, I have a lots of work to do with my studies so it's impossible for me to keep working on it. But when I'll be on holidays, I'll get back to work.
The gameplay has been improved since, the graphism too, I also reworked some songs and the story is nearly full written but I still have a lots of work to do on the game.
This is a really good game, I’ve seen many people play it and now with my new and improved account I’m hella gonna play it. Keep it up! And also I would like to know what sound that is on this video https://youtu.be/HZVk69cRP6g it’s at the time stamp 6:51 - 6:54. I just adore the noise and I need it 😂 thanks much love!!
Having just played the game, I love it. There were a few small issues that took me out of the experience, but otherwise it was perfect for such a short experience. The last scene with the monster (after the window scene) was a bit silly and lost me instantly, but other than that, the atmosphere was perfect, the first time i saw the monster i said out loud "nope nope nope" and tried to hide. The sounds other than the radio had me on edge, i felt uncomfortable walking out of the room for the first time, since i didnt know what to expect. Great job man!
Hey, thank you very much for your comment and for playing ! :)
Yes, I did the last scene pretty quickly :/ but it was mainly for the meaning ! I'm glad you were scared, a lots of people were scared with it's first appearcance ahah
What issues took you out of the experience except the ones you told me ? I'm actually working on a big update so I take notes as much as I can.
I love that moment when you open the door and it's just standing there in the dark. Ugh soo creepy! This is a pretty straight-forward horror experience with, of course, a few spooks. My only suggestion is to make sure you give the player objectives and instructions on what to do, instead of the gameplay being a big guessing game.
I liked this short horror experience. I really enjoyed the tiny foot on the monster. haha. I looked up the song Suffren and I can't find it, did you make it up? Anyways, thanks for making this game! I had fun.
Really enjoyed your fun little horror Daedalvs Studio. Some nice tension built. I enjoy horror's that work on suspense, and building a sense of dread of a jumpscare but not actually resorting to cheap tactics. The window at the end was very nicely done, no over the top noise or flash effect... just there. Very creepy.
Minor criticism would be the radio music. I know there is the option to turn it off but it removed an element of horror for me. It was a comfort blanket I didn't want. If the music was a lot quieter it might have been OK.
Also seemed quite confusing that there was flickering lights down on floor -1, but all the time you have to go to RC. What is RC by the way? Hopefully I don't end up seeming too stupid asking that lol.
Great game though, well done. Thoroughly enjoyed it.
Hey ! Thank you very much for playing and for the feedback ! I really appreciate
So, yeah I'm not really into jumpscares, I avoid that but I find cool that things like at the end of your video (which made me really laugh ahah) works on some people !
For the radio music I had a lots of comments and I agree with you and I already lowered the volume for the future update. It was a choice I made because, I like the contrast we have between when the music is on and the complete silence when we turn it off :)
For RC, I see that someone found what it means in your comment section !
I really enjoyed this! I really liked how there's not really any jump scares and you guys just made our imaginations fill in the quiet times. Where could it be lurking? lol Great game! *Edit* I forgot! Thanks for putting the thumbnails and the logo png image in with it, that was supper cool of you!! I've never seen anyone do that before and that is much appreciated! 👍👍
First off, thank you for using non-copyrighted music! I'm a fan of these types of games, where the creature isn't jumpscaring you constantly. He stalks you, keeping you wondering on where he is. I wish I would've explored more in my playthrough, so I may go back if there is a lot I missed. Overall I really enjoyed this game! Keep up the great work.
Oops I didn't read the fine print. I just downloaded immediately. I turned off the in game music. Super protective of my account. Anyway, gave it a go and it was an interesting game. Great Job with your first game :D
G'day Daedalvs Studios, after playing through your Game Jam submissions I thought I may as well force my opinions and observations upon you, so let's get started.
Pros
- Unreal Engine 4 looks great, the game stands out among the crowd simply for visual appeal and good use of assets.
- Even though it wasn't explained as well as it could of been the cardboard boxes were intriguing if a bit silly.
- Good taste in music
Cons
- The application running for the game isn't called "Between These Walls" but is instead referred to as "Unreal Engine 4 Development Kit"
- Showing the monster very early on and having it look like any run of the mill horror villain doesn't add anything to the "psychological" aspects of the game.
- By the end of the story, the boxes become comic relief, maybe clear up exactly what the monster is capable of doing to your character through the use of notes or other storytelling devices, having your player guess can only get you so far.
Other than all that stuff it was honestly a pretty refreshing experience, it felt like there was an actual team behind it that wanted to create not just replicate. I look forward to your future games. Have a good one guys.
Also, I create cynical let's play's, feel free to take part in this review but on the rails.
Hi ! Thank you very much for playing my game and taking your time for a feedback.
First of all, I'm alone at Daedalvs Studio. It's my studio and I did everything in the game except 2 posters and the 2 tracks of the radio and the end credit track which are by friends.
For the cardboxes and the rest, I wanted to let people theories about the game and what they thought about it even if there's a little story behind all cardboxes/monster. And you nailed it ! Just, at the end the monster don't kill the character, it was a way to say that he is part of us. The character always move out to escape his problems in life and never try to resolves these. Wherever you go, your problems will always be there with you if you don't solve these. :)
For the name of the application, it might be because I packaged it as a developper version and not "shipping" version. I'll correct that for the update !
For the monster, I wanted to show him early because the game is a walking sim and you play it for like 5 minutes, so I wanted that some stuff append sometimes. Anyway, it's a really short game I did in 2 weeks so I tried to put some event in the game, event minor ones. But there will be some changes in the future update as I said before.
But generally, I'm ok with you, it's better not to show the monster so early in a game
Finally, I didn't meant to create a PT-ish game, I did this loop to destabilize the player/character always to say that he can't escape everything for the rest of his life.
As I said (again) before, I am working on a big update with better textures/3d models and expand/work more on the lore. There will be more notes to explain more things with the monsters, the parents and the character.
For the cardboxes, it's a way to represent the fact to move out. When we think about a boxes, generally, we think about that, that's why I used boxes. The game is a representation of trying to escape problems by moving out again and again.
Interesting short psychological horror game. I'm so curious as to what was invited into this guy's life that haunts him so. Is it devil worshipping as hinted by the posters of the movie "Hereditary". Great first game man.
So, RC means "rez-de-chaussée" in french (Ground Floor) !
And for the meaning, it's a representation of trying to escape problems by moving out from apartment to another. The boxes represent the fact to move out and the creature, the allegorie. These will always be there with you if you don't try to solves these problems you have instead of flee. :)
So, it was on purpose the fact the fridge was turned but not intentional that it was back to normal in the level after ahah
Hello! I recently played your game and really enjoyed it! I used in part of my latest "3 scary games" youtube video. Thanks a bunch for making a fun game =)
It was okay. The performance was horrible... The environment was pretty alright but you could've done more with the other rooms (upstairs, downstairs). I know it's not supposed to be a long game. The sounds were mediocre and the monster design was pretty trashy. Though I did get chills when you wanted to exit your appartment but kept waking up in your room and then the radio changes everytime you wake up, that's what I really liked. But it has too few horror elements imo and I did kind of expected a jumpscare but there was no. For such short game and especially for that kind of a game, a jumpscare would've been good.
Well..it is really laggy. I'm not sure if it could be my PC since my specs are pretty good:
Processor: AMD Ryzen 5 3600
GPU: Nvidia Geforce GTX 1050ti 4GB
RAM: 16GB
So I doubt that the lag is caused by my PC. But what I mean is that it's low FPS. And yes I understand that you prefer working on atmosphere, it's just really hard to do that with a short game...but nothing's impossible! I'm looking forward to your remake! :)
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Really really cool stuff. Outstanding music and the monster was dreadful in the best way
This was definitely different, but good.
Please can someone tell me what is this rock song playing at the start of the game? it is so good but I can't find it
Might be overwrite by Suffren but I'm not entirely sure
Hey ! Sorry, the music is by Suffren but still not out. It will be on his next album if I remember correctly :)
The track is finally out !
first time I loaded the game up I encountered a bug where by defult I would just look at the floor I could still look around but as soon as I stop moving my mouse it would go back to looking at the floor. The next time I loaded it I unplugged my xbox 360 controller and everything worked normal.
The game itself was just a very bland expereience. There was very little context or story explaing what was happening so when the weird stuff started happen it really didn't mean anything other the room changed ok. Not much I would want to come back to or revisit again.
Hey !
It's pretty strange but I already changed some things in the code, we will see if it works in the final version of the game !
I understand the fact there's nothing that happen in the game, that's why I keep working on it, on the lore, the graphism, etc.
But thank you very much for you review :)
I excitedly look forward to it. to see what you have coming for this game. Or eagerly await to see what the next project is your working on please keep going and make what you enjoy because that will also probably be the best stuff you make. I wish you the best and hope you figure it out.
has anything new been added since last you replied? I talking about have you added more to the story and the game not just a better toilet but good job on that it looks real fancy now. but has more been added to the game where it is worth a second download at this pointr or is it still pretty much where it was when I lasted messaged you?
Hi,
Glad to see that you're still around. Unfortunately, for the moment, I have a lots of work to do with my studies so it's impossible for me to keep working on it. But when I'll be on holidays, I'll get back to work.
The gameplay has been improved since, the graphism too, I also reworked some songs and the story is nearly full written but I still have a lots of work to do on the game.
Thank you for your support :)
I understand that. what field are your studying for? also did you put those story elements into the game yet?
3D and 2D but I am mostly into 3D
No, not yet, mostly written
Uhh short spooky and nice job... and LOVED JAM you have to listen Jam hah...well you can find here 5 min Jam as well...
SPOOOKY
Great Work!
I really enjoyed playing this game! The window part scared me so much!!
This game was creepy to me simply because of the demonic paintings and the darkness of the game. Enjoyable experience!
I'll be on the lookout for this game!
Interesting concept. Had fun! Check out the sweet vid!
Thanks for sharing your creation! here is my gameplay. Hope you enjoy
Gave it a go...
Quite a good game and dashie also played it follow him on Twitter if you want @dashiexp
Interesting game, I enjoyed it! Also loved the music on that radio! 🤣 keep up the good work! 😁
I played this game on the latest episode of my 'Quick Scares' series on my YouTube channel! Check it out below! 😃👻
for 2 weeks creating nice work i like the idea <3
Hey, thank you very much for playing !
The game is still in development, I'm improving the graphism, the lore, etc :)
Glad you liked it
This is a really good game, I’ve seen many people play it and now with my new and improved account I’m hella gonna play it. Keep it up! And also I would like to know what sound that is on this video https://youtu.be/HZVk69cRP6g it’s at the time stamp 6:51 - 6:54. I just adore the noise and I need it 😂 thanks much love!!
Hey man,
Thank you very much, I posted a comment on your video :)
For the music, the OSTs are available with the game, click on the download button, you'll be able to choose the file your want !
Thank you very much, but I must say it’s not my video it’s Daz Blacks Video his Twitter is) https://mobile.twitter.com/daz_black
But thank you very much for getting back to me!
Having just played the game, I love it. There were a few small issues that took me out of the experience, but otherwise it was perfect for such a short experience.
The last scene with the monster (after the window scene) was a bit silly and lost me instantly, but other than that, the atmosphere was perfect, the first time i saw the monster i said out loud "nope nope nope" and tried to hide. The sounds other than the radio had me on edge, i felt uncomfortable walking out of the room for the first time, since i didnt know what to expect. Great job man!
Hey, thank you very much for your comment and for playing ! :)
Yes, I did the last scene pretty quickly :/ but it was mainly for the meaning !
I'm glad you were scared, a lots of people were scared with it's first appearcance ahah
What issues took you out of the experience except the ones you told me ? I'm actually working on a big update so I take notes as much as I can.
Thanks again !
I love that moment when you open the door and it's just standing there in the dark. Ugh soo creepy! This is a pretty straight-forward horror experience with, of course, a few spooks. My only suggestion is to make sure you give the player objectives and instructions on what to do, instead of the gameplay being a big guessing game.
Great work!
I liked this short horror experience. I really enjoyed the tiny foot on the monster. haha. I looked up the song Suffren and I can't find it, did you make it up? Anyways, thanks for making this game! I had fun.
Ahah everyone seems to like his tiny foot !
Süffren is the artist name of my friend who did the songs on the radio and the credit one too :)
Thank you for playing it !
Really enjoyed your fun little horror Daedalvs Studio. Some nice tension built. I enjoy horror's that work on suspense, and building a sense of dread of a jumpscare but not actually resorting to cheap tactics. The window at the end was very nicely done, no over the top noise or flash effect... just there. Very creepy.
Minor criticism would be the radio music. I know there is the option to turn it off but it removed an element of horror for me. It was a comfort blanket I didn't want. If the music was a lot quieter it might have been OK.
Also seemed quite confusing that there was flickering lights down on floor -1, but all the time you have to go to RC. What is RC by the way? Hopefully I don't end up seeming too stupid asking that lol.
Great game though, well done. Thoroughly enjoyed it.
Hey ! Thank you very much for playing and for the feedback ! I really appreciate
So, yeah I'm not really into jumpscares, I avoid that but I find cool that things like at the end of your video (which made me really laugh ahah) works on some people !
For the radio music I had a lots of comments and I agree with you and I already lowered the volume for the future update.
It was a choice I made because, I like the contrast we have between when the music is on and the complete silence when we turn it off :)
For RC, I see that someone found what it means in your comment section !
Thank you again !
This house is very nice
I really enjoyed this! I really liked how there's not really any jump scares and you guys just made our imaginations fill in the quiet times. Where could it be lurking? lol Great game! *Edit* I forgot! Thanks for putting the thumbnails and the logo png image in with it, that was supper cool of you!! I've never seen anyone do that before and that is much appreciated! 👍👍
First off, thank you for using non-copyrighted music! I'm a fan of these types of games, where the creature isn't jumpscaring you constantly. He stalks you, keeping you wondering on where he is. I wish I would've explored more in my playthrough, so I may go back if there is a lot I missed. Overall I really enjoyed this game! Keep up the great work.
Amazing game here is my video of it! :D
Oops I didn't read the fine print. I just downloaded immediately. I turned off the in game music. Super protective of my account. Anyway, gave it a go and it was an interesting game. Great Job with your first game :D
I like your efforts :)
G'day Daedalvs Studios, after playing through your Game Jam submissions I thought I may as well force my opinions and observations upon you, so let's get started.
Pros
- Unreal Engine 4 looks great, the game stands out among the crowd simply for visual appeal and good use of assets.
- Even though it wasn't explained as well as it could of been the cardboard boxes were intriguing if a bit silly.
- Good taste in music
Cons
- The application running for the game isn't called "Between These Walls" but is instead referred to as "Unreal Engine 4 Development Kit"
- Showing the monster very early on and having it look like any run of the mill horror villain doesn't add anything to the "psychological" aspects of the game.
- By the end of the story, the boxes become comic relief, maybe clear up exactly what the monster is capable of doing to your character through the use of notes or other storytelling devices, having your player guess can only get you so far.
Other than all that stuff it was honestly a pretty refreshing experience, it felt like there was an actual team behind it that wanted to create not just replicate. I look forward to your future games. Have a good one guys.
Also, I create cynical let's play's, feel free to take part in this review but on the rails.
Hi ! Thank you very much for playing my game and taking your time for a feedback.
First of all, I'm alone at Daedalvs Studio. It's my studio and I did everything in the game except 2 posters and the 2 tracks of the radio and the end credit track which are by friends.
For the cardboxes and the rest, I wanted to let people theories about the game and what they thought about it even if there's a little story behind all cardboxes/monster.
And you nailed it ! Just, at the end the monster don't kill the character, it was a way to say that he is part of us. The character always move out to escape his problems in life and never try to resolves these. Wherever you go, your problems will always be there with you if you don't solve these. :)
For the name of the application, it might be because I packaged it as a developper version and not "shipping" version. I'll correct that for the update !
For the monster, I wanted to show him early because the game is a walking sim and you play it for like 5 minutes, so I wanted that some stuff append sometimes.
Anyway, it's a really short game I did in 2 weeks so I tried to put some event in the game, event minor ones. But there will be some changes in the future update as I said before.
But generally, I'm ok with you, it's better not to show the monster so early in a game
Finally, I didn't meant to create a PT-ish game, I did this loop to destabilize the player/character always to say that he can't escape everything for the rest of his life.
As I said (again) before, I am working on a big update with better textures/3d models and expand/work more on the lore. There will be more notes to explain more things with the monsters, the parents and the character.
Again, thank you very much for the feedback !
really great short game! Can’t wait to see more from you. Please check out my play through below :) x
Thanks for playing !
For the cardboxes, it's a way to represent the fact to move out. When we think about a boxes, generally, we think about that, that's why I used boxes. The game is a representation of trying to escape problems by moving out again and again.
Interesting short psychological horror game. I'm so curious as to what was invited into this guy's life that haunts him so. Is it devil worshipping as hinted by the posters of the movie "Hereditary". Great first game man.
Hey, thanks for playing !
So, RC means "rez-de-chaussée" in french (Ground Floor) !
And for the meaning, it's a representation of trying to escape problems by moving out from apartment to another. The boxes represent the fact to move out and the creature, the allegorie. These will always be there with you if you don't try to solves these problems you have instead of flee. :)
So, it was on purpose the fact the fridge was turned but not intentional that it was back to normal in the level after ahah
Great video !
love your game and the slendy boi !
Cool first game!
Fun little game!
Link to my channel (opens in new tab) youtube.com/jonathick
Hello! I recently played your game and really enjoyed it! I used in part of my latest "3 scary games" youtube video. Thanks a bunch for making a fun game =)
Cool and Spooky!
It was okay.
The performance was horrible...
The environment was pretty alright but you could've done more with the other rooms (upstairs, downstairs). I know it's not supposed to be a long game. The sounds were mediocre and the monster design was pretty trashy. Though I did get chills when you wanted to exit your appartment but kept waking up in your room and then the radio changes everytime you wake up, that's what I really liked. But it has too few horror elements imo and I did kind of expected a jumpscare but there was no. For such short game and especially for that kind of a game, a jumpscare would've been good.
I still thank you for this experience :)
4/10
Hey, thanks for taking time to play my game.
What do you mean by performance ?
Glad you still had some chills for that part.
For the rest, I already know that since I did things quickly because I had 2 weeks for the game jam. That's why I'm reworking on it :)
Also, for the jumpscares, I try to avoid that. I'm not really into jumpscares, I prefer working on atmospheres !
I work hard on doing a good update and expand the game.
Thanks for your feedback.
Well..it is really laggy. I'm not sure if it could be my PC since my specs are pretty good:
Processor: AMD Ryzen 5 3600
GPU: Nvidia Geforce GTX 1050ti 4GB
RAM: 16GB
So I doubt that the lag is caused by my PC. But what I mean is that it's low FPS.
And yes I understand that you prefer working on atmosphere, it's just really hard to do that with a short game...but nothing's impossible!
I'm looking forward to your remake! :)
I can understand, I absolutely didn't optimize it, but it's strange since it worked on many others PC.
Sure but I wanted to try and I'm glad to have finish a little game for a game jam.
Now I have more time so I can work better on it !
Pretty good. Some spooky weirdness going on here.